home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The Atari Compendium
/
The Atari Compendium (Toad Computers) (1994).iso
/
files
/
umich
/
utils
/
warp9
/
w9_drop.lzh
/
DROPOUT.TXT
< prev
Wrap
Text File
|
1993-02-17
|
4KB
|
94 lines
*------------------------------------*
| Dropout |
| |
| An Extend-O-Save Module for Warp 9 |
| |
| © 1993 CodeHead Technologies |
| By John Eidsvoog |
*------------------------------------*
Dropout requires Warp 9. This module is freeware from CodeHead
Technologies and works in all resolutions on all monitors. Dropout
randomly pops little pieces out of the screen and drops them to the
bottom. Then after all of the pieces have dropped out and a configurable
length of time has passed with a blank screen, the original screen slides
in from the top. After another pause, the whole process starts again.
*-----------------------*
| Configuration Options |
*-----------------------*
Columns/Rows:
-------------
These two settings determine the number and size of the blocks. You may
select 5, 10, or 20 blocks in either horizontal or vertical directions,
giving you a total of 25, 50, 100, 200, or 400 blocks.
Exit:
-----
You can choose either "Pop" or "Slide" for the manner in which Dropout
returns to normal operation. If you select "Pop", Dropout will
immediately restore the screen as soon as you hit a key or move the mouse.
If you select "Slide", your original screen image will slide in from the
top before returning to normal operation.
Drop rate:
-------
This setting determines the length of time between the dropping of blocks.
The time is entered in 10ths of a second (e.g. a setting of 15 equals one
and a half seconds). Any value from 0 to 99 (9.9 seconds) may be used.
There is a limit of 20 blocks in motion at any one time, so if you choose
"0", 20 blocks will begin immediately and a new one will take the place of
each one that reaches the bottom.
NOTE: At very short drop rates, blocks are likely to pass over each other
as they fall. When this happens, you'll see some distortion of the blocks
as Dropout gets confused by which block is on top. To avoid a vast amount
of complexity and memory usage, this dilemma was left unsolved. It was
decided that the advantage of allowing multiple blocks to drop at the same
time outweighed the inconvenience of this fleeting visual glitch.
Popout time:
------------
Before each block begins to drop, a shadowed box is drawn around it to
give it a 3-D look as if it has popped out of its spot on the screen. You
can configure how long it pauses before beginning its descent. The popout
time is shown in 10ths of a second.
Blackout time:
--------------
This is the number of seconds that the screen will remain blank after all
of the blocks have dropped. On a color screen, the border will also be
changed to the background color during this time. The blackout time may
be any number of seconds from 0 to 9999 (close to three hours). At the
end of the blackout time the original screen image will come sliding down
from the top of the screen.
Reset time:
-----------
This is the number of seconds that will transpire after the screen has
slid down and before the blocks begin to drop again. It may be from 0 to
9999 seconds.
OK / Save / Cancel:
-------------------
Any of these buttons will exit the Options box. If you click on Cancel,
none of the changes you make will take effect. If you click on OK, the
changes will take effect. If you click on Save, the changes you've made
will be saved permanently into Dropout. Do not rename (or compress)
DROPOUT.EXT or you will be unable to save your settings. You cannot test
your changes to the options by moving to the Fade Now corner until you
exit the Options box with OK or Save.
Enjoy!